Whenever a prominent awards ceremony approaches, you'll find an outcry for introducing of new categories to honor unsung work and satisfy the hearts of fans dedicated to specific genres.
My colleague previously argued advocating for terror-themed awards. That would be fantastic. Equally deserving are strategy board titles, which is a dedicated supporter's campaign. But they will have to forgive me for pushing forward because like all single-minded supporters, I possess a compelling case for why my demand stands as crucial above others. The demand is this: We need an award type for logic-based games.
Categorizing Game Types
Organizing artistic expressions isn't exact; opinions vary greatly, and typically spark debates resulting in unclear classifications. It's understandable that film award organizations avoid this approach. But it is a necessary evil within the realm of video games, showing incredible range they barely qualify one unified medium.
For comprehensive acknowledgment of gaming accomplishments to be recognized, and for games of all stripes to compete fairly, genre categories are essential.
Present Award Structure
The major gaming awards currently feature genre categories for Action, Action/Adventure, Role-Playing, Fighting, Sim/Strategy, and Sports/Racing games. Together, these classifications successfully include many game types, and you can find room for numerous titles.
Different situation exists for brain-teasing titles. There’s simply nowhere to put them. Consider three of recent excellent titles, showing diverse approaches: structural challenges from a specific release, the pulse-pounding block-matching of another game, and the sweetly sociological logic puzzles in another game. Where could they possibly go between these six categories? Simply put, no category fits.
Acknowledgment Issues
There are dozens of brilliant puzzle games released every year lacking appropriate categories at major award shows, unless they happen to qualify award groups including Mobile Game, Virtual reality experiences, or the extremely competitive independent game categories.
- An iconic brain-teaser got overlooked in any category that year
- A different innovative game received no nominations in 2019
- Popular arranging title got ignored that year
- Limited numbers of logic titles managed to sneak into independent or mobile categories
Importance of Logic Titles
Commonly they're compact experiences, but the art in brain-teasers is of massive significance. Famous handheld logic titles stand as the most-played games in the world continuing this trend for many years.
The iconic tile-matching title challenges famous sandbox experiences competing to become highest-selling title ever; it’s also in the running as greatest title ever. Puzzle games are foundational for gaming as medium, and they are in conversation across multiple categories.
The Solution and Justification
Brain-teasers wouldn't encounter such difficulty. One could readily select five nominees interesting, varied, worthy titles every year with ease — actually, with challenge, given the need to exclude so many good games out.
Restating the point, these represent titles that otherwise have no home in important events. Logic title developers function at the demanding boundary interactive creation, developing some of most fundamental forms within interactive entertainment. Similar to cinema stunt performers, they merit acknowledgment. Let’s not keep them waiting 35 years.